#RCF24: 21-22 March 2024

Metropool & Wilminktheather

Reality Check Festival

Free Masterclasses

 *Note that the masterclasses are happening before the Reality Check Festival and are located at the Saxion XR Lab.

Synthetic 3D data generation for AI development by Lars Dorenvanck 

In this workshop, you’ll discover how to harness your 3D artist skills by adopting a programmatic approach to consolidate the work of many into a small team using Houdini. We’ll go through a vertical slice of a synthetic data pipeline and demonstrate to what end this ‘so called data’ can be used.  

Location: Saxion XR Lab 

Date: 5th April

Time: From 15:00 to 17:00 

Participants: 20 participants 

Subscribe here: https://forms.gle/ZTziJVrkWxC9fr47A

Sculpting with Rogier Samuels 

Sculpt with Rogier Samuels and discover how combining new technologies with traditional skills can help create any organism or object. 

Location: Saxion XR Lab 

Date: 12th of March 

Time: From 10:00 to 17:00 

Participants: 10 participants 

Subscribe here: https://forms.gle/o3c4yafSzcArVxxp9

Optimizing Content Creation with Automation and AI in Game Engines and 3D Rendering Software by Marco Nieuwenhuis 

In the masterclass, I will show the participants advanced techniques for streamlining content creation workflows across various game engines and 3D rendering software. Drawing from extensive experience in professional studio environments and freelance projects, they will learn how to harness the power of automation and AI to enhance the creative process. 

Location: Saxion XR Lab 

Date: 13th of March 

Time: From 16:00 to 18:00 

Participants: 20 participants 

Subscribe here: https://forms.gle/m3BJEGknJboebSUm9

VR development in Unity: Preparation, Prototyping, Testing, and Delivery by Arjèn de Aldrey 

–Theory part– 

– The preparation behind a project. Seeing what the project’s end goal is and how that influences the preparation stage of development, with asset specifications and SDK choices in mind. 

– Using tips, tricks, and premade assets to make fast prototypes to translate the client’s ideas into a testable MVP. 

– Development priorities. 

– The different ways to deliver VR projects to clients, be it kiosk mode for events, the use of release channels, or what devices to use. 

–Workshop part– 

– Creating a project with the right SDKs as a template for future projects 

– Playing around with a few different VR interaction types 

– Trying out the Meta release channels and how to use them effectively for testing and delivery 

Location: Saxion XR Lab 

Date: 14th of March 

Time: From 16:00 to 18:00 

Participants: 15 participants 

Subscribe here: https://forms.gle/HHQWSDdzPQbD1fWJ6

Storytelling and the creative process: From Idea to Realization by Douwe van der Werf 

Discover the art of storytelling and the creative process with practical guidance from Douwe van der Werf. Gain valuable insights and hands-on experience to ignite your creativity. 

Location: Saxion XR Lab 

Date: 18th April

Time: From 16:00 to 18:00

Participants: 15  participants 

Subscribe here: To be announced 

Discover what RCF 2023 had in store

2023, Saxion XR Lab. All rights reserved


2023, Saxion XR Lab. All rights reserved